Is VR leapfrogging over virtual worlds?

Years ago in Second Life, I experienced a sim that allowed you to add a small program to your avatar (HUD – heads up display) in order to experience the sites and sounds of a person with schizophrenia. It was chilling, heartbreaking and gave me a window into a world I knew little about. Last night I caught the tail end of a BBC report on Radio National about the use of Virtual Reality headsets…

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